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#feedback

11/24/2017 7:32:36 PM
3

Bonus effects to elemental damage weapons

Hello everybody, I have been thinking how it is odd that we can pick the elemental damage of our energy & power weapons but there is nothing special to it besides blowing up enemy shields and kill supers faster. What if there is a bonus effect to each element that procs at a low percentage, so that automatic weapons don't gain an advantage, and perform a damaging or debuff effect that is very minimal on the target. Here are a few for suggestion: [u][b]Arc[/b] [/u]1. 5% chance to chain damage to enemy within a few meters of target. 2. 3% chance to slow down enemy movement by 50% [u][b]Solar[/b][/u] 1. 10% chance to delay enemy recovery by a few extra seconds 2. 5% chance to cause burn for a few seconds [u][b]Void[/b][/u] 1. 5% chance to disable enemy HUD for a few seconds 2. 2% chance to prevent ability activation of target for a few seconds. These bonus effects would only apply to each bullet that hits the target, he you like please upvote or if you have a better idea please comment.

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