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#feedback

Bearbeitet von X-LoganX: 4/8/2016 7:38:20 PM
33

Shooting a niper in the face - How was this not addressed?

Ok so time will tell (probably not much) if the changes to sniping and special ammo will have an effect on Commando sniping and quick scoping. Is was nice in the stream that they admitted that sniping should primarily be a long range activity. However is was extremely surprising that they sis not address on of the most complained about things people had against sniping. I'll quote myself from a direct reply I had to Cozmo in [url=https://www.bungie.net/en/Forums/Post/199243306?page=0&sort=0&showBanned=0&path=1]this thread[/url]: "You realize one if the biggest complaints was that shooting a sniper in the face, even with a MG, can still result with them getting accurate shots off. How is this not addressed?" Despite the changes that they being made, sniping will remain a low risk activity. With any other weapon, if 2 players of equal skill come together, usually the one who can maintain the accurate shots, usually precision, with either win or have the enemy try to flee. That doesn't currently happen against a sniper. You can drill them in the head Even with Mida and by the third shot, which would normally kill them, they headshot you because they know how to work the mechanic and are not afraid of your headshots. This has created a risk imbalance in sniping that needs to be addressed. The flinch mechanic is so poorly designed that it not only doesn't flinch enough but it also re-centers itself to where you were aiming. The means that it can be timed to return to center to maintain your shot. Uhh....broken. De-scope on precision has also men mentioned a lot. I do like this idea and after some time to think about it I would say that 2 consecutive headshots, not necessarily from the same shooter, should de-scope a sniper. C'mon Bungie, please explain why this was not addressed or even mentioned that it's being looked at. It's quite undeniable.

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