You might see the exotic ones pop up, but the game is definitely ruled by snipers currently. We must be playing 2 entirely different games
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[quote]You might see the exotic ones pop up, but the game is definitely ruled by snipers currently. We must be playing 2 entirely different games[/quote] Maybe, but snipers are good in long hallways and long lines of sight and that's where they get used. Having said that, if they need something to add risk to sniping, they should lose the zoom if they get hit by counter-fire or flinch really badly. The effect would be worse the closer you are to the sniper. This would force snipers to use longer ranges and add risk to quick scoping.
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I suggest a decrease to body shot damage. High impact snipers take about 3/4 of your health bar which is generous damage for a precision weapon