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#feedback

11/29/2015 9:57:34 PM
12

So you have a sunbreaker problem...

It seems a lot of #feedback is still in the dark about what to do against sunbreakers. Here's a few rules I apply to great success rates in the crucible... even when it is me facing 4 sunbreakers. Rule #1. A sunbreaker is like a bladedancer from year 1- They are normally prone to overconfidence/rush ahead blindly and Shotguns and CQC guns almost always kill them. Rule #2. Teamwork between warlocks with radiant skin (reduces all incoming damage) and hunters with any of the tether capabilities active shuts down entire walkway paths. Realistically? Sunbreakers don't need a nerf due to the actual balance of the matter: 1 warlock and 1 hunter versus 1 titan. Warlocks have radiant skin, hunters shut down all supers. 1 titan and 1 warlock versus 1 hunter. Titans have suppression grenades, warlocks have viking funeral grenades. 1 titan and 1 hunter versus 1 warlock. Titans have blindfire grenades, hunters have evade and constant burn grenades. The reality is? Lots and lots of people don't like the cannibolize trait which auto starts health regen on titan sunbreakers. Yet my titan knocks off sunbreakers 24/7. Same with my warlock just melee killing a sunbreaker with radiant skin on. Same with my hunter not even needing the "hunt" trait to know the sound effects for each super being activated and know to activate mine. It's about strategy. For every class there is? There is a guaranteed method in each skill tree to maximize damage potential to all other classes. That's the balance you need to know about. I get that many users are also kinda young in the sense you don't see the unique ways to apply a class to a situation. Here's my recommendation: Don't think so much about it. Let it flow naturally. Make it fun to find creative ways to shut people down and save a team from annihilation. There is no one class which is all powerful enough to cause direct harm, but there is definitely unique ways for anyone to add to a team. This thread is for adding advice and/or methods you find to helping players. The top tier players may have a titan, but I've been all three classes since day 1 for a reason. Players simply need to bring back the ideal setups and work as a team rather then showboat and run around like chickens with their heads cut off. Once you find a decent team for strategy and whatnot? There's very few teams who have even visited the Lighthouse you won't decimate...

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  • No offense to you, and this is opinion. But this is quite possibly the worst defense I've seen to saying sunbreakers are fair or balanced or not op or whatever. Zero points made, no facts. Hell I think you said shotguns kill sunbreakers like it's easy. I'd love to see this in reality, or even the name of a shotgun that could 1 shot a sunbreaker, or even 2 shot. If you're comparing it to year 1 arc blade then it's clearly op cause that was obviously op and Nerfed appropriately, thus sunbreaker should be nerfed appropriately. Again, no offense but its pretty obvious sunbreaker is op and your just saying people should adapt to it being broken and strategically adjust rather than just fix it. There's a reason why sunbreakers are "overconfident", I would be too if I was a giant crushing ants.

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