While I don't necessarily agree with all of your points (Hand holding in video games needs to stop IMO) I respect your opinion. I do have 1 question for you though.
Is this your first Fallout or Bethesda game?
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No I played Tamerial Unlimited and a little of Skyrim. And while I don't necessarily want "Hand Holding", I don't want it to be u necessarily harder than logic will allow on the generic difficulty. And if you're referring to the part where I said they need to be better about telling me what to do, I think that comes standard in a game. Unless it's something like killing a boss, I think they should tell you what you're [i]options[/i] are. It's less holding your hand and more pointing me in the right direction.
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[quote]No I played Tamerial Unlimited and a little of Skyrim.[/quote] ESO wasn't made by Bethesda and other than the Elder Scrolls skin, it has nothing in common with Elder Scrolls and Fallout. So the answer to my questions is next to none. [quote]And if you're referring to the part where I said they need to be better about telling me what to do, I think that comes standard in a game. Unless it's something like killing a boss, I think they should tell you what you're [i]options[/i] are.[/quote] In a linear game, I'd agree with you. But in an open world game where its up to you to figure out how you want to complete a quest [i]because[/i] of the options available to you, the quest log with a waypoint is enough. Besides, Google is always there to answer questions, such as how bartering works or what the currency is, if you can't figure it out.