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#feedback

9/12/2015 5:40:17 AM
1

Update 2.0 Feedback

Greetings. As you have seen ready, we have experienced for the last few days a theoretical preview of what Destiny will be like when the Taken King actually drops on the 15th. I just want to go through the pros and cons that this update will have at the moment. Feel free to constructively give your own feedback in the comments. So then, here are some of the good, iconic things I love about the update: 1) Exotic Blueprints: after the update went live and my PS4 installed it, it took a good few minutes for me to look at these exotic blueprints and to understand that we theoretically can both reroll the stays on our armour and weapons as well as the ability to buy the beefed versions of Yr 1 exotics. (Fell in love with the SUROS. 2) The Auto Rifles Rise Again: literally, they were made weak and pretty much marshmallow guns from the previous weapons update before. Now, to put it simple, auto rifles are back in action. 3) Exotic Weapon patches: I love the Necrochasm now. Hard Light is so good too and thx god the Gally patch didn't make the Gjhallarhorn too weak. It's still usable at best. Also, the hand cannons have become hilariously weak (though Hawkmoon Canaan do some damage tho) and that pulse rifles and fusion rifles are mega buffed too. XD 4) Grenades and Horshoes: What can I say about it? No more Rocket randomly blowing up in your face even then though you ran a little bit from it. I say thank you Bungie. 5) General UI and background music: It's just beautiful. Sleek, fresh and just what the game needs to make the basic look of destiny more hip & fresh really. Now, there are some concerns and negative things I see in the patch: 1) Field Scout concerns: at first, I thought it was a glitch when I selected it but I still had the same vanilla ammo mag, until I saw how Bungie made it so you had more RESERVE ammo than magazine ammo. Bad thing in my opinion ( except for snipers tho. Keep this change for them). 2) Shotgun in PvE: Now, I know that the shotguns before the 2.0 update were the god of guns in both the Crucible and PvE. Yet, shotguns in terms of PvE are useless now. I can't one shot enemies with them any more and that precision shot don't even slice the health down a bit. I demand a buff to shotguns to have their damage against AI increased. Don't touch the range perks, as they deserve their nerfs and keep shotguns as they are in the crucible. 3) Mayhem Clash has too much Mayhem: Now, when I played mayhem clash, I was literally excited and pissing my pants. Now, I am ashamed of even doing it in the first place. Don't get me wrong, I love it just as I love rift but I feel that it's a tad too chaotic and that my first few games, I was teamed up against golden guns constantly...I raged a little afterwards. Plus, the scoring concept is too far fetched and should just be 5x, not bloody 10x really. Overall, compared to other patches in the past, the 2.0 update made it so that the guns were balanced, we were getting a slice at the Taken King as well as the redesigned look of things. In conclusion, I'm impressed but Bungie should look at the various negatives I have stated so that future updates can further align Destiny back into a perfect game. Feel free to comment me on what your pros and cons are. Besides that, adios my guardians.

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    The 2.0 changed destiny for the bad. Gally doesnt do enough change to make it viable option for PvE The new light system is literal -blam- all you can do everything the same however no gally, shotguns, handcannons, and no field scout to qiuckly take down the bosses and now the bosses are bullet sponges Now Bungie doesnt know what the updates actually does to the players if tmhey actually engaged with the community in their game or on the forums Destiny could be a better game

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