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Bearbeitet von Fatal 0Efx: 9/11/2015 11:40:49 PM
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Warlock/Titan has faster cooldown than Hunter for Super and Melee???

(Posting in HELP section as my original post seems to have come/gone off the main page too fast) So with the new way of displaying our cooldown timers, I've noticed a discrepancy that I'm not happy with. When comparing all of my character's Intellect, Discipline, and Strength values, and having my gear such that I have the same tiers of each respective value across each character, the Warlock and the Titan has a faster cooldown for both Super and Melee. Grenade seems to be the same. That doesn't seem right. Super (Tier 1) Hunter: . . . . .5:10 Warlock: . . . .4:46 Titan: . . . . . .4:46 Grenade (Tier 2) Hunter: . . . . .0:49 Warlock: . . . .0:49 Titan: . . . . . . 0:49 Strength (Tier 0) Hunter: . . . . .1:10 Warlock: . . . .1:00 Titan: . . . . . . 1:00 This has to be a bug, right? I would expect these values to be the same across all classes unless Bungie has some balancing reasons for them not to be. Bungie, please advise. Edit: I just realized that even if I upgrade my Intellect to Tier 2, my super cooldown is STILL HIGHER than the Tier 1 of a Warlock/Titan. At Tier 2 a Hunter cooldown is 4:57. That's absolutely ridiculous, Bungie. This can't be right!

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