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#feedback

7/27/2015 10:31:58 PM
1

Spawning Algorithm for Crucible

Recently I've been working on my K/D and have noticed several times one of the following things will happen if I die: 1.) I will spawn in the middle of four of the enemies. 2.) I will spawn at the same time as an enemies spawns directly behind me. 3.) I will spawn up to three times in-front of a guy already casting their super. 4.) I will spawn multiple times in-front of a golden-gun--same guy. 5.) My random team mates will lead us to being spawn trapped and have no microphone to team up. The two that bug me the most is the spawning multiple times in-front of the golden gun or nova bomb or titan smash and being spawn trapped. The main issue is the long delay in animation before you can move or fight as you spawn giving you no chance to fight, flee or defend. The second is how the spawn trap works and why the algorithm is completely broken. If Alpha team captures zone A on said map and three stay at zone A and the other three press to the outer edge of zone C, the enemies will continue to spawn directly in-front of the team of 3 pressing zone C because the spawns favor zone A and C. The spawn should send you to zone B so you can spawn then figure out where to press which team of 3. It doesn't thus leaving teams trapped at spawn getting hit by supers left and right. The algorithm needs to be fixed.

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