JavaScript is required to use Bungie.net

Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
5/31/2015 2:35:03 AM
2

Theory of Destiny's Drops

For a long time I have had a theory about how this game's drops work, and many of my friends have told me that it seems very valid. After much testing it seems to be holding true. My theory is that Destiny's drops run on a lottery system. What I mean is, that every player is given a number, that number determines what drops for who. For example, you have people like me who has played the game since launch. I have received 4 Universal Remotes, 5 No Land Beyonds, 4 Icebreakers, and 4 Plan Cs. All my other Exotics I had to buy or only got one. Weapons I have never seen... Fatebringer, Abyss Defiant, Song of Ir Yut, all the exotic rocket launchers, and many hand cannons and auto rifles until as of recent. Weapons that drop most often for me are shotguns, sniper rifles, and scout rifles (with outlaw and firefly and explosive rounds). The people I play with have similar things happen to them. One guy has gotten 10 ghallys since launch. Another guy did not get the Beowulf shader until TDB expansion. Many of my friends have a couple of weapons they have gotten repetitively and others they have never seen. I have no proof, hard numbers, nor an exact way to create any connection between anything relating to a character and their loot drops. But this seems to be the most sound theory I have. Do you guys agree?

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon