Nah, I told you I wasn't responding to half that since you failed to read half the post. But to note, what's the purpose of adding anything to any game? The basic premise has been used. No more strikes (like the new ones that came with Shadowkeep) need added, since they follow a certain progression.
I don't have time to go back and forth with you any more, have fun throwing money at a product you're dissatisfied with.
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Edited by Spoons Rattlin: 1/5/2020 3:57:02 AMI’m not gonna throw more money at the game. I only log on to play PvP now anyway, and that’s once in a blue moon. I’m not saying that everything needs to be 100% fresh and new, but if they are gonna reuse a formula for content(i.e. a strike or horde mode), then the content itself needs to be fresh, with either fresh mechanics, enemies, or locations. The reason Destiny 1 strikes worked, even after dlc, is that each one had its own twist to the formula. There is nothing new about modes like Vex Offensive or the spire. It is simply kill reused enemies, gather reused material, and kill reused boss. No new mechanics, enemies, or twists. Bungie doesn’t need to create everything from every content drop from scratch. No reasonable person expects that from a 35 dollar dlc. People do expect better than Bungie playing mix-and-match with various existing guns, enemies, and locations and passing it off as new content. So yes, I am not paying any more for this in its current state, but I will remain on the forums to hopefully give ideas to improve it.