SBMM doesnt solve that problem when the matchmaking specifically is trying to balance out having a super cracked player into to curving his win rate. We need to stop matching on win rate. I play with a team lots of the time and win most if not all of our games in a session. This drives up my win percentage making me seem super cracked even tho im not. I have to play absolutely PERFECT in comp otherwise my blueberries just sell the who -blam!- bag. And i cant farm fast enough to keep blueberries in 6v6 to win the majority of games by myself. What most player i think wanna see if less of matchmaking trying to dictate how much you win or lose and just let it happen organically.
Its even worse of you play 20 games and win every single one and you try to hop on the next day during a break and can barely keep yourself alive let alone kill fast enough to win the game. This is my experience religiously with destiny crucible. The only remedy i have found for this is to literally not play for two days so the game gives you "normal" matches and it resets itself until i start to perform high then wanted by the system and it starts again
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