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2 RespostasI have no idea what all the acronyms mean.
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I pick number three.
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I DON'T KNOW WHAT ANY OF THIS MEANS SO I JUST PICKED ONE WITH MY EYES CLOSED!!! Raahhhhh!!!
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3 RespostasWill you idiots QUIT bumping dead threads?!
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The third option allows the most balance . If anyone here played Defiance you know what I mean when I say pvp to pve dps balance is critical.
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3 RespostasIt should be the third option in my opinion. Otherwise you'll end up with generic PvP with no growth. Also, did you seriously have to put the three questions marks in your title?
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1 ResponderIt should be top option.
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4 RespostasWhat damage are we talking about? Weapon Damage that we gain from finding progressively better loot, or some sort of damage modifier that we would hypothetically get from leveling up?
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Lvls may only affect you by maybe 1% per lvl And if so do we want locked PVP so lvl stats can't boost and ONLY IN WORLD LVLS MATTER..I think best option
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15 RespostasI'm not sure about any of the options you've listed. A system where skill is the major factor influencing who's "best" would be my preference. Maybe the third option(bottom) then?
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4 RespostasI'll be honest. I don't like any of your three options.
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3 RespostasI want your health to increase by your level, for example a level 4 warlock might have 100 health points, and a level 10 would have 310. BUT for PvP you get matched with gurdians the same rank as you so it is fair.
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16 RespostasVote now and let your voice be heard
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4 Respostas3rd. I don't want to spend time leveling and finding gear just so I can one shot some poor sap in pvp just because they're new. I want to level and find gear so I can have a slight edge over the people I'm battling in pvp. Of close or equal level, gear, and stats. Though skill should still and always be the defining factor of who wins the match. You shouldn't be punished for being new to Destiny and wanting to pvp early on. Al
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1 ResponderEditado por steampunksniper: 7/27/2013 7:27:31 PMthe second option, is the best of all evils, in the options you give