Make a build. Most players that complain about lost sectors and patrol difficulty increase don’t even have a build put together much less understand the simplified mod system. Bungie is pretty much saying get good with how powerful our abilities are.
If your adamant about leaving then farewell.
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[quote]Bungie is pretty much saying get good with how powerful our abilities are.[/quote] Sure they are, keep telling that to yourself. That's why the raid boss can be killed by a team using only sidearms.
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Yet everyone is still raging over the difficulty changes with everything else.
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Editado por TheShadow: 3/15/2023 10:58:50 PM[quote] Bungie is pretty much saying get good with how powerful our abilities are.[/quote] BS 😂🤦♂️ This business said hey, you think we were dragging what tiny bit of content out that we offer? Well, guess what, we are going to make things worse. Nerfing seems to be the only thing this business knows how to do right looking at the actual fact of how messed up everything else in this game is.
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[quote]Make a build. Most players that complain about lost sectors and patrol difficulty increase don’t even have a build put together much less understand the simplified mod system. Bungie is pretty much saying get good with how powerful our abilities are. If your adamant about leaving then farewell.[/quote] I made a build. I’m a day one player and this just is not fun anymore. Waste of money. I can’t understand why they think dying every 10 seconds is fun. I totally agree with the OP.
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[quote][quote]Make a build. Most players that complain about lost sectors and patrol difficulty increase don’t even have a build put together much less understand the simplified mod system. Bungie is pretty much saying get good with how powerful our abilities are. If your adamant about leaving then farewell.[/quote] I made a build. I’m a day one player and this just is not fun anymore. Waste of money. I can’t understand why they think dying every 10 seconds is fun. I totally agree with the OP.[/quote] You’re not even at the soft cap you’re 1720 yes you are going to get slapped lvl up a bit and things get a lot easier
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Bro if your dying that frequently with a build then that is you.
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[quote]Bro if your dying that frequently with a build then that is you.[/quote] And all the other guardians dying at the same rate? That’s on them too?
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Editado por God Eater: 3/15/2023 11:04:05 PM[quote][quote]Bro if your dying that frequently with a build then that is you.[/quote] And all the other guardians dying at the same rate? That’s on them too?[/quote] We are talking about lost sectors and patrols. Not legend + nightfalls. Every time I die with my setup in patrol/sector is because I’m trading blows with a champion or the boss while surrounded.
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Editado por CookieNiki: 3/16/2023 8:49:11 PMLost sectors are 20 levels over the PINNACLE cap, which is utterly absurd. Even more when most exotic armor is behind them and they watered down our mods.
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You’re not dying every 10 seconds because the game is too hard.
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I generally agree but you shouldn’t need builds for patrol.
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You don’t. Just having finder mods is enough in my opinion but not everyone is inclined to lean on gunplay and positioning in pve.
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Editado por ryebar: 3/15/2023 6:45:04 PMI have builds. Yesterdays Lost Sector on Legendary was taking me 11+ minutes per run to kill all 31 enemies. Previously this Lost Sector could be completed in half that time. Easily. The increase in enemy difficulty translating into the increase in time to complete has not been offset by the quality of rewards. It takes longer now to play the game even with a good build. I ran Solar w/Starfire on Warlock and Strand Hunter I didn’t consider this activity “fun”. It was a slow slog. Less fun then previous.
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11 minutes to complete a lost sector oh no the horror
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Yesterday’s lost sector took me 7-10 minutes on Master. Wasn’t even hard with barrier/unstoppables. I ran hung jury, battler and gally with 3 solar surges and radiant. Wasnt even that hard. I was also 1822
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I completely agree with this. The difficulty changes are not what get me. It’s the rewards. If the difficulty was increased then we should be rewarded more/ more generously when completing said activities.
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Editado por God Eater: 3/15/2023 7:27:48 PMYour mods are interfering with each other. Yellow mods eats charges for doing x action. Blue mods provide a benefit while you have charges but slowly eats them. If you trigger the yellow mod you may not have charges for the blue mod benefit. They buffed the drop chance for exotics. Normally, I would have to do them several times to get the new exotic. I only had to do it four times. Note: Legend and Master lost sectors are not the place to be for farming exotic and materials.