Allow us to rotate shaders.
I love the butterbark shader but it does not go well on a lot of stuff, for example when applied to Eyasluna it makes the barrel woodgrain which doesn't look great (nor seems practical) and I would rather the grip have woodgrain instead. So why not allow us to rotate the shader to apply a different colour triangle in the shader square to a different part of the weapon/gear.
I am not an expert on this stuff but I feel like this could be a quick add that would quadruple the shader-pool options without needing to change too much.
Maybe just a pipe dream :')
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That would be awesome…so probably no 😕