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Editado por WormChi: 9/20/2021 5:35:50 PM
38

If you have the Fatebreaker Seal or Conqueror Seal…

.. you should have the enemies power increased by +20. The light level should be decreased by -20 for players who don’t have these titles. It’s not fair that they can farm adept weapons or Timelost Weapons while I haven’t even beaten a single Master VoG or GM. Another rich get richer scenario. It’s to easy for these players with premade fireteams who practice all the time to get loot. I bought the game, so I shouldn’t need to find a team or practice at all. Bungie where’s my free endgame handout?! Edit: Okay hear me out on this brand new concept. Once a players has beaten a GM or master raid for the first time that week they would be put into some type of separate pool where the enemies are +20 until next reset. That way all the players with the -20 modifier play with each other making it a little easier for everyone. If a player with the +20 is in your fireteam. All players will then have the +20 modifier as well.
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  • Ah, the tired and old 'Trials should be like Nightfalls' argument. Nightfalls are populated by NPCs. They will always spawn. Even if there's only 3 people left playing that game mode. Trials are populated by actual people and require a large amount of people, OF ALL SKILL LEVELS, to have a healthy population in order to be a successful game mode. Therefore, in order for trials to be successful, trials need to provide something for everyone to motivate them to play and populate the game mode.

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