Ever since Destiny 1, I’d like to say that 90% of bosses have just been bigger versions of normal enemies. Vex have big hydras and big minotaurs. Hive have big knights, big ogres, and slightly bigger wizards (and big shriekers sometimes). Cabal have almost always been big colossi, psions, and big centurions. And Fallen are usually just big captains.
There have still been exceptions tho, Panoptes design from CoO was awesome and was a type of vex we’ve never seen before. Oryx of course was great, and Aksis was a cool twist on the usual archon priest model with his SIVA legs.
Now not every boss really needs this to apply but some of the big story ones definitely should have a unique model. I bring this up mainly because as we all remember in the first splicer mission, a taken hydra appears right before we get teleported. This is believed to be Quira and if I’m being honest, a character of her(?) stature deserves to have a completely unique model instead of being the same boring vex hydra.
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Not that I disagree with you, but I seriously doubt that after so many years of reusing and reskinning enemies all of the sudden someone in bungie will come up with an original idea
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2 RespostasUmmm you forgot Xol. He was completely different from the rest of the Hive. lol
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asking them to stop recycling models is like asking mac to not be cheese. It simply isn't gonna happen 😐
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5 RespostasActually Quria is a lot like Panoptes
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bungie king of recycling
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Why? Bungie are the true masters to use already used models and reskin them. I wunder why people seem to care less and less what happens to the franchise, gee wiz I played quite a lot when season of the chosen droppen. Now? Maybe five - ten hours at most, not as fun as before. Not by a long shot!
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3 RespostasWhat about a giant minotaur... But it's wearing a hat.?
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Panoptes and Oryx I honestly don't count as traditional bosses. We don't directly damage Oryx, and the Panoptes fight is heavily scripted.
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4 RespostasHave you seen images of Quria in game? She's far more than a standard Taken hydra
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Ok, overload champion bosses incoming. It’s all we have. -bungie
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Did not everyone enjoy the enemies in the expunge missions, on small platforms having stomp mechanics?
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I remember being so upset about what the Martyr Mind looked like in Season of Dawn. I was expecting a Panoptes-type model (although I shouldn't have, that's too much work), but it ended up as a Brakion clone (Io strike boss).
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2 RespostasCorrect me if I’m wrong, but the wave 7 Escalation Protocol bosses had unique models and mechanics.
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2 RespostasWe need Xol back but as a raid boss like it should have been.
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4 RespostasI’m usually not one to bring this stuff up, but [spoiler] How on earth does a Vex unit have a gender lmao [/spoiler]
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prolly didn't want to change it's model in D2 since it already had a depiction in it's D1 lore card. It's pretty obvious who it is, as it's litterally a taken hydra. Plus, imagine all the $hitters on this forum complaining how "Bungie keeps changing lore" and "Bungo storytelling garbage" because they gave it a new model
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2 Respostas[quote]as we all remember in the first splicer mission, a taken hydra appears right before we get teleported.[/quote] Honestly did not know this happened.
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7 RespostasAlso she has her own throne world, being able to use the sword logic and all, she may have a "true" form we havent seen as she is too pivotal a role to just kill as a season boss, she is powerful enough to warrant a raid final boss.
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Riven is my favorite encounter in destiny.
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They don’t know how
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3 RespostasBecause they dont have enough people and money to develop new models since Shadowkeep.
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1 ResponderYes you're right I remember this same kind of feedback when atheon was first revealed
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2 Respostas*We need new enemy types
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yes. i was about 2 post that but yea, thanks
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8 Respostas[quote]Oryx of course was great[/quote] Couldn't disagree more. With his goofy looking toes, and muppet mouth, Oryx was the least threatening boss we've had in this series.
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4 RespostasI’m still waiting for my giant thrall boss 😂