I know you have mentioned that you're working on the excessive teleporting, which is great news. But the fact they only stayed disrupted for about 5 seconds, is insane. I've spent over an hour trying to solo a master lost sector and no matter the load out I tried using, I cant get passed the first overload champion. Having them stay disrupted for another 3 seconds is all thats needed and would make a massive difference. Please consider this
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Fully agree, a good concept for a villian but mechanics poorly thought out. There must be a difference how they are deployed in lost sector as far harder to kill than say night fall or battle ground