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publicado originalmente em: Hunter dodge is OP
Editado por Ghostfire239: 5/27/2019 6:11:34 AM
7
You are greatly overestimating the Hunter dodge. Yes it’s a decent class ability but it’s most certainly not a “get out jail free card”. If you try to use it in that way you’re going to die before you’re even done the dodge animation. For the amount of time you spend during the dodge animation it hardly moves you anywhere. No one uses the dodge to actually dodge anything. What people like about the dodge is the marksman dodge’s instant reload. Now I think Rift and Barricade are actually quite good, IF you use them properly. Don’t try putting down your Rift out in the open, use it behind cover. It’ll benefit you and your team immensely. If you’re a sitting duck while casting it, you’re using it wrong. Barricade, should be used BEFORE an engagement, not during. HOWEVER, the class abilities could all use a buff in a certain department. Just not the buffs that you’re suggesting. What the Rift and Barricade really need is faster cast animations. The buffs you were suggesting would make them a bit too strong. Healing Rift would be Well of Radiance on a shorter cool down, and Barricade would literally be impossible to go against. Hunters will always be the majority. They’ve received the most nerfs and yet they’re still the most used. It’s been that way even when Hunters were considered bad. Nerfing them for no reason isn’t gonna change that.
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