People like that clearly have something wrong with them mentally, [i]something[/i].
I don't run into this though, it's weird.
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I don’t think they have anything wrong seeing as they are most likely just trying to chill with some friends.... but if they going for stat inflation they got to rethink they’re priorities. Also running the same load out in qp gets boring
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5 wouldn't have the same loadout if it was chilling, sorry.
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True that I see where you are coming from. How would you fix the problem seen in the video?
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I feel like that is really beyond my control. But I would try something that incentivized originality in one's technique
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Like in the weapons and armor used? Play style? Would you do that with buffs or nerfs to game items or by adding new items/ mechanics?
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I mean, with shotguns, you can try reducing the 2 shot start idea and ammo gain to 1 and make it literal one in the chamber, forcing people to think about their shot and not go ballistic on everyone with 2 (there's a lot of power in 2 as we have seen) 180's don't need a nerf yet, better off ending the bloom problem for the rest of the handcannons so that they can fight back (As noted by Thorn's return) Adaptive and Aggressive Pulse rifles seemingly make all scouts irrelevant and the other pulses too (hence the broadsword complaints). I feel like an increase in damage falloff would reduce that issue, So the scouts can fight. I'd adjust High Impacts to be guaranteed two burst, the aggressives to be 2.5 bursts, and have adaptives sway from 2.5-3 bursts. Lightweights be guaranteed 3 burst, rapids sway 3.5 - 4 (sway based on armor) I'd also fix the slow reload on the rapid fire frames. Pulses are just too good, not trying to ruin them, but it's too much rn.
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Lmao running only meta with 6 stack against solos is not just chilling with your friends.
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Editado por Mauri: 3/24/2019 7:06:07 PMWell for me chillin means not trying so I’ll usually put on a strong weapon like nf or Luna’s and just go into auto pilot 😅. Funny tho that my chill load out is also my sweat load out it’s just the attitude i approach that specific game . It’s definitely more fun to go in with a challenging load out and ball out, but most my teammates aren’t really competent or the enemy team is sweating. Also who am I to tell others how to play the game. If I have a problem I’ll just finish it out and leave after.
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Yeah but try running meta with 5 others you find in your clan or lfg. That solves the bad teammate issue.
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Editado por Mauri: 3/25/2019 4:41:04 AMThat’s true I now tend to exclusively play with my clan so for me it solves that problem but when I do play by my self it’s not a fun time either because of sweaty enemy’s or teammates not prepared to face decent opponents. When I play with my clan most will put on there Luna’s to just simply play with it. Most of them aren’t sweaty players but enjoy playing with their trophy weapon. I guess we are part of the problem but again I won’t tell them how to play the game. How would you fix the problem seen in the video?
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I run into pretty often. These people are just insecure so they run top meta load outs with six stacks to farm solo players. They probably aren’t good at anything else in life so they do this stuff to feel better and they teabag a lot.
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I wonder why I don't... my games are actually nice for the most part. And I never go full meta.
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Same...all I ever see is "I play nothing but 6 stacks with Luna and NF"...but my experience hasn't been that at all...and I've been playing quite a bit of crucible lately...maybe because I'm in comp trying to do the pinnacle quests? When I do play the occasional quickplay, I still rarely see these things...must be lucky I guess, at least based on the posts here.
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You must be pretty lucky. I see it akin quickplay all the time. But you’ll definitely start to see more as more people achieve NF/LH and god roll Dusk Rock.
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My dust rock is just full auto and assault mag with threat detector, it's supposed to be a PvE build with Shards and Darci Ravenger Hunter is the theme.