That picture? Not a trick. not a private match.
When my friends and I were playing lockdown, we discovered an exploit that allowed you to stretch out the game to as long as you wanted so long as B remained uncaptured.
Imagine that you started the game of lockdown. Your team spawns A, and the enemy team spawns C. If you let the enemy team cap A and ensure that your team caps C, without letting anyone cap B, the game timer stops. However, no one will be making any progress, because no team has capped 2 zones. Thus, so long as B remains uncaptured, you can stay in a single round of lockdown forever and continuously farm kills until the enemy team finals quits out or B is capped.
When we first found this out, we kept going until we finally decided to end the game, but this resulted in me getting more than 100 kills in a single game of crucible.
The mechanics of lockdown should be changed to ensure that this is not possible.
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This will never happen in Mayhem. but it could, in order for us to see if it might be an issue, bring it back so we can test it out, and give our very constructive feedback on the Forums.