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Destiny 2

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12/14/2018 12:37:26 AM
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Forbes

https://www-forbes-com.cdn.ampproject.org/v/s/www.forbes.com/sites/insertcoin/2018/12/13/yes-destiny-2-needs-to-cater-more-to-casuals-to-some-extent/amp/?amp_js_v=a2&amp_gsa=1#referrer=https%3A%2F%2Fwww.google.com&amp_tf=From%20%251%24s&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Finsertcoin%2F2018%2F12%2F13%2Fyes-destiny-2-needs-to-cater-more-to-casuals-to-some-extent%2F
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  • Editado por TheArtist: 12/14/2018 4:53:55 PM
    1. Right about the problems. 2. Wrong about the reasons for them. 3. Right about the implications of alienating the average player for the sake of content creators and hardcore players who build an identity around always being mad at devs and [i]disappointed [/i] about games. I particularly liked the line: [i]”A spear tip with nothing behind it is a useless shard of metal.”[/i] Casuals didn’t ruin vanilla Destiny 2. Trying to design the game for competitive pvp players did. Because the needs of a loot game and an e-sport are utterly incompatible with each other. So the more Bungie tried to make pvp players happy, the more they broke the pve side of the game. All the bad decisions that he highlighted were all efforts to make pvp “balanced and competitive”.... and therefor e-sport ready. To join the rest of Activision Blizzard’s stable of e-sports....

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