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9/18/2016 4:05:17 PM
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The great Heavy Ammo drought of '15...
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  • WHY XUR?!? Did we ever get an official explanation?

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  • Do they honestly ever explain anything? i am still waiting on instructions on how 3oC work...

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  • [b]Three of Coins[/b] - Initial Use • When you start an activity the game engine generates a random number between 0 (zero) & 9 (nine) • When you use this consumable, a random number between 0 (zero) & 9 (nine) is created for you • If your number matches the number created for the activity, at the end of that activity, you will be granted a random Exotic engram [u]__________[/u] [b]Three of Coins[/b] - Subsequent Use after Exotic drop • In the event that you've received an exotic engram and the cool down period of 5 minutes and 45 seconds (345 seconds) hasn't passed the following rules apply • When you start an activity the game engine generates a random number between 0 (zero) & 9 (nine) • When you use this consumable, there is a 50% (fifty percent) chance for a random number between 0 (zero) & 9 (nine) to be created for you • If your number matches the number created for the activity, at the end of that activity, you will be granted a random Exotic engram [u]__________[/u] [b]Three of Coins[/b] - Subsequent Use without an Exotic drop • In the event that you've not received an exotic engram on your last Three of Coins usage the following rules apply • When you start an activity the game engine generates a random number between 0 (zero) & 9 (nine) • When you use this consumable a random number between 0 (zero) & 9 (nine) is created for you • There is a 10% (ten percent chance) a second number between 0 (zero) & 9 (nine) will be created for you • If either of your numbers match the number created for the activity, at the end of that activity, you will be granted a random Exotic engram • If both of your numbers match the number created for the activity (the same number was created twice for you), at the end of that activity, you will be granted 2 random Exotic engrams [u]__________[/u] [b]Three of Coins[/b] - Stacking • When you start an activity the game engine generates a random number between 0 (zero) & 9 (nine) • When you use this consumable, a random number between 0 (zero) & 9 (nine) is created for you • If this consumable is active and you consume another one, there is a 5% (five percent) chance that a second random number between 0 (zero) & 9 (nine) is created for you, each subsequent stack adds 2% (percent) • If your number matches the number created for the activity, at the end of that activity, you will be granted a random Exotic engram • If both of your number match the number created for the activity, at the end of that activity, you will still only be granted a single random Exotic engram

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  • Where did that come from?

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  • Shh, don't draw too much attention. Just dreams now.

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  • lol, ok :-)

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  • Subsequent stacking after an exotic drop & within the cool down period defaults to the "subsequent use after exotic drop" and subsequent stacks DO NOT add any extra chance. Only stack (if you're into that) on your initial coin use of the day.

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  • Also, you can see now, how you get double exotic drops after an exotic drought.

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