Pretty self explanatory. Everything is assumed at it's "hard" or highest level content option at the time when it was the max "end-game" content.
If you don't know what the acronyms mean, your opinion was invalid anyways.
*EDIT*
Just want to say "thanks" for people actually voting and posting without the usual toxicity around here. It's interesting to see, and i'm sure the devs could find this to be valuable feedback when designing new end-game content. The posts as well the poll.
*EDIT 2*
Ok Cozmo & Deej, take note to this thread. I think it's pretty clear, the players that have been around for a while and are still here clearly think certain content has been made more difficult than other content.
I'm not positive this means "make more content like this" - but is indicative of which fights stuck in people's minds and which are...well...not very memorable or worth mentioning.
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Dunno if it's just me but I still don't have the oryx challenge phase 100% down. Vog I can run easily, love holding the relic and all, can do each roll, etc Same with crota, love swordbearing, etc Skolas was actually alot of fun in Y1, didn't have a gally the first time I ran it but black hammers and all got us thru just fine, I remember alot of people struggling with him and quodron as well (had no issue with him pre-nerf with no gally either) maybe my team was just good at poe CoE is a joke