[i]Disclaimer: Like all of gaming, this is my opinion. (Duh).[/i]
[u]Preface:[/u] I've played Overwatch (or Overhype) for some time now. Just to make sure that this is the conclusion I want to share with the community. [i]It's mediocre at best.[/i]
[i]But[/i] there is a silver lining. I also think that the undying Fanboyism that Overwatch is getting, is good for the game and I will get into that later. First, let's talk about why I don't like Overwatch.
[b][u]It plays slow[/u][/b]
Overwatch plays extremely slow. And part of it is a design thing.
Part of the punishment of dying is having to walk all the way back to the fight. And there's no sprint, which is a design thing so the maps can stay close-quarters.
Now the problem with this is that no one likes walking all the way back to the fight and this is coming from someone that only dies 3-4 times a match on average. That's a wasted 10-15 seconds each trip. So that's 40-60 seconds a match from a low death player that's spent simply walking.
If I wanted a walking simulator, I wouldn't have returned my copy of The Division to GameStop.
The non-sprinting is a part of the design of Overwatch, I get it. But with the mobility of this game, sprinting would make this game much better in my opinion. It would increase movement levels, which would create more exciting gunfight instead of two players simply shooting at each other at head level.
[b][u]There's no story[/u][/b]
This is an example of Social Hypocrisy. We criticize games for having bad stories. We criticize games for having no stories. We even made Ubisoft [i]promise[/i] that there upcoming game "For Honor" had a story! Yet, no one bats an eye about the lack of campaign in Overwatch. Incredible!
Edit:
[quote]Also, blizzard gave what was promised, and a little bit more, you shouldn't have been expecting a campaign because they said that there wouldn't be a campaign from the getgo. If the lack of content was such a problem for you, then you shouldn't of bought the game.[/quote]
And we are okay with this? We are okay with its lack of content because they delivered on their promises? We're okay with giving it 10/10 because they didn't promise more than the game shipped with? We're okay with people buying the game for $60 even though the game is likely worth about $25?
I ask you, did Star Wars Battlefront promise a campaign? Why is that game catching hell for not having one, yet no one bats an eye at Overwatch?
What you are telling me is, as long as I fulfill my promises, my game can be whatever after that and no one should complain. I don't agree with that.
[u][b]Lack of content[/b][/u]
Correct me if I'm wrong, but the only way to enjoy Overwatch is the multiplayer or playing against the AI.
Now, this is a problem because if you get bored of the multiplayer, there's not much to do but let it rot in the video game library. There's no campaign, no PvE, nothing but simply playing something else.
There's only 9 maps and a maximum of 3 if you only like a specific game mode. To compare, Black Ops 3 released with 13 map and Star Wars Battlefront had 12.
How are we okay with this? When games like Star Wars Battlefront and Destiny were blasted for the same thing but Overwatch isn't?
[b][u]The loot boxes[/u][/b]
If there's one thing I love about Overwatch, it's the character customization. They are creative, funny and clever at times.
However, they are locked behind this loot boxes. I hate RNG. RNG is a cheap way to keep players playing your game. I'd rather them have this system like Black Ops and have the gear unlockable through playing the character.
And even then, the cool stuff everyone wants, Skins, have an extremely low drop rate. I might be okay with these RNG systems in games if everything they drop is worthwhile. But it gets frustrating when they incorporate dumb stuff like sprays, voices and other stuff besides skins into the loot boxes.
[b][u]The weird Skill Gap[/u][/b]
Most multiplayer games have good and bad players. Overwatch has figured out an ingenious method of Skill Gap Compression (reducing the amount of Skill needed to compete at the average level).
There's a role for everyone. People that are generally bad at multiplayer games, finds a measure of success in this one. There's no way of getting ahead of the pack, no combination of attachments, perks or anything.
Additionally, there's no recoil on any weapon that I've played with. So shooting is simply a holding down of the trigger; which calls into question the skill needed to even succeed in this game.
[b][u]MicroTransactions[/u][/b]
The title speaks for itself.
But the part that really gets to me is that as a gaming player base, we [i]abhor[/i] MicroTransactions. We hate them. We can't stand them. Yet, no one bats an eye at the MicroTransactions in this game.
[i]Now for the Silver Lining...[/i]
[b]Why Overwatch is great for the gaming Industry[/b]
Overwatch is a change of pace from the shooters we've been given. I'm talking about the First Person, futuristic KD focused games.
What your undying loyalty to this game means to developers is that they shouldn't be afraid to try something different. So that in the future, we will get a better variety of games.
[b][u]Conclusion[/u][/b]
I don't have many good things to say about Overwatch. On paper, it should be a bad game that we should protest like the others but somehow this game has something about it people like that I don't understand....which is fine.
But in my eyes, Overwatch is a barebones, boring, cartoonish shooter for people rehabbing from neurosurgery.
Agree? Disagree? Just want to tell me how much you love me? Let's discuss below!
English
#Gaming
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1: You can't criticize a game for no campaign when a campaign was ruled out from the beginning. 2: "Playing Slow" is determined by combat, not running from spawn. The distance from spawn to the battlefield is to actually punish you for dying. It's done so that the further along the Attacking team gets, the faster the Defending team can get back into the game. It's a design for balance. 3: "Skill Gap" isn't just about individual skill like CoD or Destiny. Idk if you have ever played LoL or Smite, but those games emphasise team play. This game is no different, the coordinating team will win. Character synergy is also a large part in who wins. It also depends on the map and game mode. The game is very competitive, but not about individual skill. 4: The Microtransactions are purely cosmetic. Just like LoL, they change nothing. They support free content for later, which Blizzard has already said. To me it seems that you are letting price taint the rest of the game for you. Most of what you said is ignorance to actually understand the game and its style of play. I expect that you will quote each point I've made and dissect it...
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1) 4 of your points are redundant. You already complained about no story. And no pve is the same thing (even though technically fighting the AI is pve. Loot boxes/micro dlc are the same point as well. You can't complain they have micro dlc in a full fledged title and then say its not a complete title because there is no pve. 2) guns have spread. And spread impacts your accuracy. So your easy mode point is false. 3) having a walk back/a respawn timer doesn't make the game "play slow." Combat is what determines that. And the combat is fast paced and if you are accurate you melt people practically as fast as you kill people in call of duty. Not to mention nearly every hero has a mobility option. I'm confused how you can call the game mediocre with so many wrong/redundant points and then praise it for being different. Even though you just got done slamming it for not having a generic press x to move faster for everyone. And no. I'm not fanboying. I believe a few maps are terribly made, some characters need to be nerfed, hero stacking is terrible, the misleading hit boxes are a problem, and I think spawn times should be dynamic and not static. Also yes. I am okay with no story. Why? Because it wasn't meant to have one. We were not promised one. Battlefront told us we'd have a "story like experience." Which means they did promise us one. I guess you'd slam counter strike or league of legends for no story either. You are obviously complaining about price. And if you ask me I'd totally pay extra money on launch to get all future content for free.
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I disagree with a lot of what you said. Many character can sprint. Even some of them can do stuff like climb walls and fly. The micros are for skins. I don't have a problem with skins. Why I agree that the game is simple at times, I don't think it's as easy as you make it out to be. I do agree there should be more maps. But blizzard has stated that they will be adding maps and even characters for free (something you won't see the creators of bo3 and battlefront do a lot). I honestly like the future setting of this game. A lot of the lore wouldn't make sense if they couldn't set the game in the future. You mentioned no recoil. There's also no ads (except snipers) so I think it balances out. Overall i think overwatch is a great game.
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Editado por The Great Trig: 6/3/2016 10:13:12 PMBut there's 12 maps? Not 9? And 3 of them are really 3 maps rolled into one, the assault maps, so really there is 18 maps. And let's remember their not 4 snow, 4 desert, 4 jungle. They are all strikingly different and varried. Micro transactions are fine as long as they are cosmetic and purely cosmetic. Skins change nothing. And skill gap? Most weapons have projectile drop, weapon spread, or are just inaccurate, so no weapons aren't point and click. And the whole negative you listed there is backwards. So it's bad that everyone can fulfil a role? The -blam!-?
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You can also add the horrendous and toxic community it spawned in just a few days. You did mention it and gave a good point about how devs can now try new things and push for more creativity, but still the fanbase has become one of the worst in just a few days. All games have very shitty communities, and this one is not an exception, people treat you like shit if you mention even a small negative thing about overwatch, and in-game people send death treats because you use a character or because you made a bad choice. Like i said before i do agree with your point about how the undying loyalty for this game can be good for the genre.
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Not enough maps and game modes and it's impossible to be an average player. You either suck or are super competitive and have a team. I think it will die quickly most players just play for quick chaos and fun - very easy to pick up game - and a kind of play style for everyone, even those who suck at shooters. They'll get bored soon enough and the game will die. The competitive people always stick around in pretty much every game so nothing is new there
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4 RespostasCan someone explain the nature of the microtransactions in overwatch to me? I was considering buying it but if it's plagued with that shit I probably won't.
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I can wait This game will have a price drop for the holiday season 60$ for what they give us is barebones to the max, but there's other games I want for the fall season so I'm good
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The game needs sprinting? Go tell that to old school Halo players.
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Due to the way overtime works, a 10-15 walk to the objective is very necessary as any less and the games would never end due to people being able to hop right back on to the objective. I believe Battlefront caught flak for no story because the previous Battlefront had galactic conquest which was extremely fun, and then the newest one didn't. It wasn't entirely lack of story for me, but rather not including the best mode of the previous games. Also, no one cares about the micro transactions in this game for two reasons: 1. They have no affect on combat and 2. Loot boxes are very frequent without paying. And yeah their rng can suck (i for one haven't gotten anything great) but skins do drop, as i watched my friend last night pull two orange-rarity skins in a row -_-
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16 RespostasEditado por shobr0: 6/3/2016 11:20:53 AMYou shouldn't need to walk back if you have a good support (or even just a support) healing you. A good number of characters have high mobility options. It was pretty clear that overwatch would have no story and the developers said there would be no story mode. People get more upset over being lied to about a story or having a bad story, then a game developer admitting that there isn't one. And overwatch didn't add a new perspective to the gaming industry. Overwatch (very clearly I might add) inproved/updated version of TF2. Which has been influencing gaming for a while now
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1 ResponderOverwatch is a lot like Witcher they like it for sex appeal.
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6 RespostasI don't think they should get criticized for not having a story but not having anything other than pvp makes it worth like $30 IMO. Also loot boxes suck.
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5 RespostasHow great is it to play a game simply because it's fun. I love this game.
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5 RespostasSometimes simplicity is the best way to go.
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9 RespostasOnce again, a post about disliking overwatch. I'm not an ow fanboy, but I don't see what the point is of making a post about why you don't like the game. If you like it, good. If you don't like it, fine. [spoiler]If people like it and you don't, is it a good game?[/spoiler]
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3 RespostasThis is actually a false opinion you have formed. Well done.
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3 RespostasI'm loving Overwatch. Best game I've played in years.
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3 RespostasEditado por RacingTempest: 6/3/2016 2:03:17 PMThere were some great points in your post, but some others I don't really. The reason why you are moving so slow may be because of the hero's you're using. Or because of the way you play. Almost every hero has a mobility ability (Tracer's blink, Reaper's telepor[b][/b]t, et cetera). Using abilities like those can boost you to the objective. And even abilities that aren't meant for mobility can still make you go faster. Also, blizzard gave what was promised, and a little bit more, you shouldn't have been expecting a campaign because they said that there wouldn't be a campaign from the getgo. If the lack of content was such a problem for you, then you shouldn't of bought the game. It really seems that you're just trying to dislike overwatch because it's popular, and you've done it with other games. Other than that, your criticisms were mostly valid.
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5 RespostasAlso micro transactions for this game equal free dlc so I'm fine with it. Same with Halo 5. They never promised a story and made it well know it was primarily multiplayer. I don't understand why people have a problem with that. Why buy the game if you wanted a single player campaign.
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Editado por fruit salad: 6/3/2016 2:51:14 PMI feel like sprinting would just blend all the characters together and take away from their roles. The attack characters all have nice mobility perks that allow them to get around targets and dodge quickly, and giving everyone else sprint would take away their role. Besides, apart from sprinting, there are already some awesome mobility perks on other characters. Look at Mercy's flight, Lucio's wall run, Hanzo/Genji's climb, even Roadhog's hook. Giving everyone sprint would blend all of the roles together and take away the team aspect. (also roadhog is like 250 kilos)
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Coming from a guy who hasn't played the game: There is no lack of content, multiplayer has a roster of 21 people that all play completely differently leading to extremely diverse gameplay. 12 maps also motivate players to leant new strategies and routes with different characters. On the other hand, SWBF has a massive lack of content because it doesn't have any rewarding gameplay, a small arsenal variety, and under 8 maps! Sure, Overwatch would have been cool with a campaign considering how cool the character teasers were, but it holds its own as a MP shooter similarly to R6S or even MAG. To address the skill gap compression: Blizzard designed the game so that everyone could find their niche. You may not be able to "get to the head of the pack", but you aren't supposed to. You're supposed to focus on your team play rather than one man carrying skill. There's a reason that there isn't an in game KD screen during matches. Every player needs to be able to find a character that works for them in order for the game to work. Onto micro transactions. I won't white knight those, that's bullshit in a $60 title. Blizzard -blam!-ed up there. Th point of this post wasn't to try to tell you your opinion is irrelevant; it's not, and you're entitled to it. I'm not even trying to defend the game as the best game of all time, or GOTY. I'm simply explaining where people feel differently about the game on these certain aspects then you. I hope you consider all this, cheers.
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Words of wisdom
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That's the majority of modern games.
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People will disagree on the pacing but I completely agree. Although I think sprinting would ruin the actual fighting, there is still lots of downtime in OW and it plays slower then I would prefer.
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6 RespostasComplaining about walking in a video game? That's a whole new level of laziness.