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Editado por Sardonyx: 8/18/2015 1:11:20 AM
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Legends of the Sea (RP)

[b]The era is 1775, ripe with pirates and buccaneers The Caribbean, full of plantations and cities, is controlled by world powers like Britain and France [/b] -------------------------------------------------------------------------------------------------- [b]A wave cascades onto the shore, as you wash up onto it Bruised and full of cuts, a lizard scurries away at the sight of you Standing, you spy a few loads of equipment that survived the wreckage and a bottle of mead in the sand A boom is heard from behind, as the remains of your ship sink I to the ocean, a ram shackle city sits on the horizon... [/b] [spoiler]Introduction[/spoiler] -------------------------------------------------------------------------------------------------- [u]The Caribbean:[/u] An ocean full of wonder, nestled between the New World and Europe, government control is high, as nations fight for control of the islands and land of America and the Caribbean Plantations and farms are ripe with materials, the Triangular Trade is at its prime The remains of your ship wash ashore on an island, you with it Its time to seek out a name for yourself, and become a [b]Legend of the Sea[/b] [b]Bear Tooth Island:[/b] [spoiler]the first island you find, and wash ashore on, a city is nestled into the "paw" of the island The path leading up to it is fairly steep, but an easy climb Palm trees and cliff aides surround the large slab of land Maybe there's a ship there, maybe not[/spoiler] [b]The Caribbean[/b] [spoiler]the sea of opportunity, dotted with islands everywhere and loaded with pirates, expect naval battles here Empire fleets sail here occasionally, ripe for the taking, and if not trrated carefully, you will lose [/spoiler] [b]North America (Colonies/Mainlands)[/b] [spoiler]many consider it the "lands of opportunity", an area to start over in, a new life Others make it their home, and live with the tribes of Indians around the Appalachian Mountains and beyond Life is harsh here, unpredictable weather conditions, and fits of revolution break out every now and then Welcome to the New World stranger[/spoiler] [b]Havana/Nassau/Tortuga[/b] [spoiler]massive arras of land in the Caribbean, housing pirate hideouts, p!antations, and more[/spoiler] [b]More areas will be found and added as the RP progresses![/b] [b]Implanted Bio Thread[/b] [spoiler].https://www.bungie.net/en/Forum/Post/144956361/0/0 [/spoiler
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  • [b]Off the coast of Cape Bonavista, near the wreck of an English merchant vessel.[/b] [i]Cowards. All of them. Baltimore leaned on the firm wood railing of his newly furnished ship:[/i] The Terror Absolute[i] and [/i]The Vile Brood[i] had been spliced, saved from the foul clutches of death and decay. The English bastards had done this. They took back their corvettes with fire and fury. But they lost, and they certainly paid a hefty price. The English were Cowards. They retreated. If they wanted Baltimore so badly, they should've gave it their all. Six brigs and three frigates, wasted. Both of his warships, totaled. It was only through diligence was he able to rebuild from the scraps he was left with. The French were Cowards. They left him in Port-au-Prince. What could've been more urgent than finding the key to the Ferryman's Chest? Certainly something of greater value, or at least he hoped. Love was trivial, and riches would be a byproduct of their endeavors. But he had no reason to hang in the shadows of their Man o' Wars. He had a galleon of his own, remnants of his peaceful past. Pirates were Cowards too. They swooped in like vultures after the battle to pick up their own treasures. Cannons, sails, sugar and rum. But they underestimated Baltimore and his men. They lost their ships too. Cowards. All of them. But not Baltimore. 28 broadside cannons, each with single, heavy, and grape shot to last a week's voyage. Four chase cannons with chainshot and an icebreaker ram in the front. Four pucker guns, forty fire barrels, and enough whale oil to set the bay around Nassau alight.[/i] The Alma Dolorosa [i]Circles a shipwrecked schooner, awaiting the Ferryman to find himself new crew mates. Baltimore was no coward. He was ready to take matters into his own hands...[/i] [spoiler]I summon thee, Dutchman. [/spoiler]

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