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postato inizialmente in: Destiny DLC: A Disappointment
12/12/2014 4:10:52 PM
1
think about the concept of light levels controlled by rng everytime u get the gear to go up a level, u actually drop a level (or at minimum lose exp and have to grind back to your original exp level then some to reach desired level). bungie isnt even trying to make this game engaging. they are using psychology to keep people playing rather than content and story. saves #bungievi$ion development dollars i guess, f the consumers
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Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

  • You're right. I didn't mention the light levels but as you said, their inclusion is another carefully thought out business tactic. It completely destroys the notion of "customization" since players are forced into gear with more light levels and not enough alternative choices of gear with the same light levels. And like you said, everything about them exists to artificially increase the time spent in the game.

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

  • Modificato da tombok90: 12/12/2014 8:11:23 PM
    I hope bungie dumbs it down completely so a bounty will say, got to mars, click x button 10,000 times, so the sheep here will know whats really going on, and how much money was spent on development vs marketing this game

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

  • Isn't that basically a strike bounty though.

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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