I don't know if anyone here ever played a game called chromehounds.
A mech game, but one where your wins and losses and those of thousands of others made a real difference.
Areas (and access to those areas) would be won and lost.
Certain series of events would trigger massive enemies, but incredibly rarely. When they popped up you would drop whatever you were doing to get online.
I was hoping for something similar with destiny.
That in attacking the hive we would weaken it, giving the fallen a chance to take over their territory or perhaps the vex would invade ours.
You'd never know what to expect when you patrolled Venus, it might be cabal you run into.
When running a strike to the summoning pits under vex control it would be a different boss.
Same maps (that we all know so well) but a different experience every time and the feeling that we were important, part of something bigger than a fire team, that we were guardians.
Oh, and I want a gjallarhorn
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