You have a lot of valid points there. I also like the game a lot and still play every day and do the Raid every week. I am at a point where I don't care if I do the same missions again but it is more the fun and interactivity that I have with my PSN friends doing the patrol missions, raids, dailies and weeklies.
If you compare this game with for example the Mass Effect series then yes it seems that there are no sense of urgency, there is no danger, there is no war. However I think that has to do with the whole premise of the story. You didn't wake up in the middle of a war but after it all happened. You are there after the collapse, after the remaining guardians and humans had to resort the final safe haven which is the Tower. So it is more like your guardian is awake and crawling back out there to find out what the hell turned out of all those planets that was taken over by the alien races. I think you are actually starting a war again in the first installment of Destiny by evicting all those aliens and their gods/priests/princes.
Maybe by taking that direction Bungie has made the story very underwhelming and a lot will probably pick up in the coming installments (which makes a lot of people angry and feel that they got an incomplete game - I don't blame them for that).
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