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11/19/2014 4:59:56 PM
7

Create your own Exotic

Create your own Exotic. It can be a weapon or an armor peice, and you can give it its own flavor text and unique perk. _____________________________________ Nemesis Exotic Scout Rifle Void Damage "Perfect hatred." Low Rate of Fire High Impact High Range High Stability Low Reload Magazine 14 Firefly > Flared Magwell > Nemesis v Custom Optics v Explosive Rounds Nemesis: Precision kills with this weapon grant grenade and melee energy.

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  • Exotic Weapon Idea Upgrade Materials: Spinmetal; Ascendant Energy. Damage 260-300 Name: No Mercy Type: Sniper Rifle Class: Secondary Weapon Description: "Why not give the Fallen a piece of their own medicine." -Ikora Rey, when she used a wire rifle to destroy an Archon Priest who had captured Cayde-6. Charge Rate: 3 seconds Impact: 60/100 Range: 90/100 Stability: 30/100 Reload: 40/100 Magazine size: 1 Looks like a mix of Hard Light and Ice Breaker, with purple and blue lights forming a teeth like pattern on the sides. (Top row blue, bottom purple) The sight is a 10x scope with a small yellow circle in the middle, with a slightly larger circle around it, and the whole sight Details: Arc Damage: This weapon causes Arc Damage Mind at Ease: To fire off a round, you must hold down the trigger; this also triggers a lock on phase, and targets whatever limb, torso, or head is closest to the reticle. (Must keep target inside the second circle •Round types• Aggressive Ballistics: More predictable recoil. Enhanced impact. Shorter range and more recoil. Field Choke: More range and impact (range 90 to 100, impact 60 to 65) Increased recoil (stability 30 to 20) Linear Compensator: More predictable recoil. Slight boost to range and impact (range 90 to 100, impact 60 to 75) More recoil. (Stability 30 to 15) •Upgrades• Firefly: precision kills with this weapon makes the target explode ----- Upgrade Damage ----- High Caliber Rounds- Oversize rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle (impact 60 to 63; 65 to 68; 75 to 78, stability 30 to 27; 20 to 17; 15 to 12) Lightweight- When held, this weapon grants +2 character Agility Single Point Sling- Switch weapons faster. Move quicker while aiming. ----- Ready to Fire - Lock on time is reduced to 1.5 seconds. ----- Upgrade Damage ----- Upgrade Damage Upgrade Damage Upgrade Damage

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    1 Rispondi
    • Modificato da The Morskovian: 12/19/2014 8:49:31 AM
      Name: Comrade Iosif Type: Sniper Rifle Special Perks: Showstopper - Heavy slot sniper rifle. Order's Up! - Instantly destroys vehicles, shots have splash damage. Description: Serve me his head on a plate! Carries only one shot and has slow reload speed, but is a guaranteed kill on direct hit.

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    • Modificato da Decimator: 12/19/2014 9:00:20 AM
      Skull of the Demon King Exotic Titan Helmet. Exotic Upgrade - Demonic Aura: While equipped this Helmet grants Void Damage to Primary Weapons. Description- "This Helmet is bathed in Darkness, it threatens to consume the wearer be they Unworthy..." Helm of Inmost Light but instead of Gold, Green for the visor and Dark Grey for the frame. And a crown made of black and rusted metal and a mixture of human and animal bones. With human jaws attached to metal that goes down on the sides of the helmet and the jaws will be parallel to the wearers and split in half. And the crown would have a kind of mask that goes over the eyes. Hard to describe it to be exactly the same as I drew it. Weapons. Name- Remembrance Type- Scout Rifle Exotic Upgrade- Hold The Fort: this weapon fires in full auto and rounds explode on impact. RoF- low. Impact- High. Range- High. Stability- High. Reload- Slow. Mag Size- 8 Description: "An ancient weapon from before the golden age...in remarkably good condition...The weapon calls to you, asking you to 'Remember'..." The rifle would look like a Lever Action Rifle like those in John Wayne movies. And would work similar to how the new exotic sniper rifle No Land Beyond does. Only instead of a Bolt itd use a Lever and reload like a shotgun does.

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    • "Poker Dealer" Warlock Gauntlets Makes your Voidwalker Subclass do Arc damage instead of Void All weapons with Kinetic damage do Arc damage

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    • Modificato da Acid: 11/19/2014 5:24:51 PM
      The Acid Assault rifle High fire rate Won't stop firing until you run out of bullets Bottomless clip Fires really good jokes Enemies laugh to death Void damage to fill the void in my heart. No perks because too good

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    • Santa's Slay "[i]Jingle, Jingle, Jingle...[/i]" Scout Rifle Solar Damage High Impact Moderate Stability Moderate Reload High Fire Rate Jingle Bells -Precision Kills cause target to explode into 3 jingling explosive balls Field Scout Perfect Balance Single Point Sling Zen Moment -Causing damage with this weapon improves its stability

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    • Hand cannon, high impact, low rate of fire, decent range, fast reload, low stability, 9 round clip. Perks: reloads faster after a precision kill, a choice between more stability range or random bonus damage, and the namesake perk: the executor- bottom half of this magazine does bonus damage and precision kills cause the target to explode.

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