My top ideas for game improvements - GUI & Gameplay
Alright, just making a list of all the ideas which I personally think would be worth Bungie's time creating and implementing into destiny (: I do not claim to be the 'founder' of all these ideas, and cannot give credit to all the different people, but thanks to them for some of these ideas (:
[b]Any more suggestions?[/b]
If you have any new suggestions, whether they be your own or someone else's, feel free to comment them and I'll include them if they're good!
[b]Also,[/b]
If anyone wishes for me to improve any of the suggestions, write in the following format - [Suggestion Number] - "And describe how you would improve the suggested idea/description"
I will be looking at all comments to see any new ideas/possible alterations to existing ones (:
[b]Tags:[/b]
[b][GUI][/b] - Graphical User Interface (The menu you interact with, changing gear/settings etc)
[b][HUD][/b] - Heads Up Display (The screen you see while playing in first person, with ammo count etc)
[b]1. [GUI][/b] - Have a tab where you can view your Grimoire Cards IN GAME, this will please a lot of users who complain that you have to go onto the site to view your Grimoire. Personally I like this, as a quick way to check whilst in game.
[b]2. [HUD][/b] - In Nav mode (The screen you're in whilst holding your Ghost), On the right hand side of the screen, have a list of your current bounties, and your progress with them. I've had a think about this, and have come to the conclusion that, yes this would be a good idea, however it will cover an area of your screen, and nav mode is specifically for seeing objectives, patrol missions etc, so maybe a button press within nav mode, e.g. RB/LB - R2/L2 to swap between Nav, Bounties and maybe Faction/Crucible/Vangaurd rep? I think this would be an easy way to check instead of going to tower/fully opening your inventory.
[b]3. [HUD][/b] - In Nav mode, have a third option to go to Tower, as well as Orbit, for instance Bound to O or B depending on the console. This would save a player's time as this is always a waste of time, going to Orbit then Tower.
[b]4. [HUD][/b] - A 'Quick Use' button for Ammo Synthesis. I've been in this situation many times, out of ammo in the middle of a firefight, but too hesitant to open up my inventory, wait for my items to load and use a Synthesis, in case I die. Therefore I think an amazing improvement would be to have a button binded to each synthesis, e.g. Hold down left on the d-pad for about 3-4 seconds to use Primary Synthesis, and so on.
This is unfinished! I posted it to save my progress, so I will be adding more ideas as you read this, however still feel free to post ideas and improvements whilst I update!
- (:
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