So a lot of people say that because the hunter has no support skills that they would be useless in raids. But I think they're just as vital as anyone else can be.
Even though there are no set "roles", the hunter seems to be more of a damage class. If you're fighting a boss, fist of havoc is useless as it leaves you vulnerable right beside them. Nova bomb would work, but if it's a flying boss, you may not have an opportunity to hit it.
Both are good for killing large groups of enemies on the ground, but golden gun gives the hunter 3 powerful shots that can be aimed and used at a distance, making it the most reliable against a tough enemy.
With second subclasses, bladedancer isn't like the other classes, but it can still be used to support through orbs of light. bladedancer gives unlimited knife attacks (for as long as your super is full), range or AoE attacks, while still allowing movement, and with an upgrade to recharge the super meter, It has arguably the greatest kill potential of all the supers.
More kills = more orbs of light for the team, allowing defenders and sunsingers to use their supers more often which is good for everyone.
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