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Modificato da Rezaps: 12/16/2025 9:03:57 PM
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Rezaps
Rezaps

Balancing the Light and Dark. 12/16/2025 9:15:57 PM

My suggestion: Exotic Missions shouldn't be included in Conquests.

Don't get me wrong, I love playing through Exotic Missions, but shouldn't Conquests be focused on...you know...content that typically is underplayed or fairly easy to do, with a bit more difficulty added to it? Exotic missions have no place in Conquests and really only make the experience for said Conquests, Exotic Mission, and Guardian Ranks, worst. I think Derailze is fairly easy, however...one thing I have noticed is that a lot of these Exotic Missions have puzzles or mechanics that just straight up kill you...which in most cases is fine, but with limited revives, or by taking away revives after a short amount of time (especially when you yourself make the note of the activity being between 25-30 minutes), it just makes it tedious and unfun. It doesn't bring any challenge, it simply frustrates the player. Difficulty shouldn't be from outside mechanics, such as revives or timers...especially if it isn't originally apart of the mechanic or activity. If your enemies or puzzles aren't already difficult enough, then they shouldn't be considered or promoted with being endgame or challenging content. And if Exotic Missions are to remain in Conquest, either remove the revive tokens or remove the timer, but don't include both, because it makes no sense to have both, unless the player themselves want to enable them. Also the fact you have a mechanic that REQUIRES you to stand still, while also having Haste Trade-Off enabled, is a bit of a stupid move and makes no sense. I get it doesn't kill you, but it causes the mechanic to bug and the visuals for the symbols vanish and makes it hard for you to see exactly where you're standing because it makes the screen red and you're flinching like crazy. Grandmaster Strikes were fun, and I truly believe they deserve to be among Conquests once again. Conquests should remain to be strikes, battlegrounds, and even reclaim is fine...but Exotic Missions, Onslaught, and any other Secret Missions, should remain out of Conquests. Update: Just checked, no where in the modifier list does it grant you information about the timer being tied with the revive system, it only claims to be for a increase in bonus score.

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  • When I saw derealize in conquests I completely peaced out on even playing. I absolutely despise that mission, it's everything I hate about destiny, awkward jump puzzles with boops & spikes, phalanx with boop shields between jumps, tormentors, darkness blasts, suppression, horrible ad spam arena boss room, subjagators, & they've added in timers, limited revives, champions, horrible modifiers & delta scaling. & It's a rank 7 requirement 😆 Yeah I'm good thanks, might see you in the summer 🌞

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