I have tested ammo gen system on glaives and while the expected result for glaive melees was to be expected (The same amount of kills as a normal unpowered melee resulting in a brick at the same time as if I were killing with glaive melees. interacting with the helmet ammo gen mods but not the chest as intented) the glaive projectiles actually ended up being worse in the ammo gen system for edge of fate as it straight up takes more kills using the projectile rather than melee to create a special/heavy brick REGARDLESS of the glaives listed ammo gen stat. for both judgement of kelgorath (35 listed ammo gen) and Forthcoming deviance (65 ammo gen) it took 34 projectile kills to create a heavy/special brick and has no interaction with the chest ammo gen mods.
Now, I got an idea and tested something out, and found that it takes the same amount of powered light attack kills with a sword (34 kills) to make a special/heavy brick which we were told that sword were not brought forward with the ammo gen system due to some issues that needed to be worked on, so I was thinking from this info that the likely situation was that the glaive projectile is not interacting with the ammo gen system at all and was just left behind similar to how swords were?
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