Fists of Havoc change/buff and possible bug with point contact cannonbrace.
I made an arc build with point contact cannonbrace and I absolutely love it but I noticed that sometimes you get way less energy back than you would think. Killing half a room with your thunderclap and many of the enemies being in its range (not jolt/lighting) and getting less energy than you would think. Maybe some interaction with the lightning cancels some of the energy refund? I mean its still plenty playable and fun and good but couldn't help but wonder sometimes.
Ramblings aside, could we buff Fists of Havoc super a bit more? The slam could still do more damage in pve and jumping should increase its damage more. It sometimes feels like I don't even notice the increase. Maybe a visual indicator of max "velocity" or yellow damage numbers when it's reached it?
And to me, the slam animation feels clunky and old. This is where I would propose a change. Could Fists of Havoc's slam animation be changed to basically the same as Ballistic slam? It would help us better control the slam and would look cooler. And if our titan already has the ability to control their slam as a melee charge, why not in super?
Thanks for reading!
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