[b]Citan Ramparts[/b]
This just makes the game so much more passive in this already hyper passive meta.
[b]Stasis turrets[/b]
Bungie, take your pvp team into Mayhem for an hour or two as Stasis Warlocks. Discuss experience afterwards.
[b]Child of the Old Gods[/b]
One of those abilities that does not require any skill from player. Almost as annoying as Stasis Turret.
[b]Lunging melee attacks[/b]
The ones that teleport titan or warlock from point A to B and then back to A. This combined with bad connections (partly caused by SBMM) is just too much.
[b]Fusion Rifles[/b]
Things that one shot to body shouldn't exist outside heavy weapons.
[b]Slide nerf[/b]
You should encourage players to move in creative ways, not punish them. Destiny has unique movement, and it should be cherished.
[b]Air accuracy nerfs[/b]
Same as above. This game used to be fast, fluid, and fun.
[b]Stompee nerf[/b]
-50 to in air accuracy. There is no way to combat that with current mods, not even with the seasonal one. Why so much hate towards movement? My guess is that there's a warlock main leading the pvp team.
[b]Sniper nerfs[/b]
Sniping used to be fast and fun in the era of Revoker and before that. One could slide and hit heads. Moving and sniping aggressively was a fun way to play. Scopes had a decent level of zoom and snipers were pleasant to use. These days flinch is horrible, zooms are out of hand, and sniping in general has become very passive.
[b]Drifter[/b]
Cayde-6 was the gold standard. Tell this guy to pack his Gambit and take a hike.
[b]Gambit[/b]
Waste of resources since beginning.
[b]Camping in PVP[/b]
You can fix this by removing penalties while moving, sliding or flying.
[b]SBMM[/b]
It's just bad experience to everyone who plays pvp more than 3 matches per week.
[b]All the blinking buttons inside menu that indicate something new[/b]
For the love of god, please come up with a better way to inform user about new thing or allow user to disable all this sort of nuisance.
Best regards,
Player with 7k+ active hrs
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