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Destiny 2

Discussioni su Destiny 2.
1/13/2022 6:13:07 PM
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Orb mods are highly unnecessary and will hurt the game more than help it.

These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods. It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs. Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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  • So their reasoning for the orb change is because they're gonna have some new quest/bounty/challenge that requires making orbs with the new weapon crafting thing. And since they don't want you to have to masterwork every weapon for the 30 minutes it might take to make the orbs they made it a mod. How about you just make the cost to masterwork half of what it is now, or make it give back more/all the resources when you breakdown the weapon? Adding yet another mod as a bandaid for something that could be fixed with a slight change elsewhere, that won't disrupt people's builds, is unnecessary.

    Lingua:

     

    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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