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Destiny 2

Discussioni su Destiny 2.
1/13/2022 6:13:07 PM
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Orb mods are highly unnecessary and will hurt the game more than help it.

These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods. It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs. Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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  • Modificato da Killacybin: 1/14/2022 6:21:43 AM
    Just hear to make my opinion known along with everyone else. I do not think this is a good option, all the time spent on masterworking different guns feels wasted and invalidated. Once again feels like my time and energy as a customer/player is not being respected and valued. Just get rid of masterworks completely if this is the case, doesn't make any sense to just get a kill counter for masterworking. Typical 1 step forward 2 steps back, nerfing things that nobody asked for. Not to mention mod over crowding and other really obvious problems with doing it this way others have pointed out. Honestly what are y'all thinking??

    Lingua:

     

    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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