JavaScript is required to use Bungie.net

Destiny 2

Discussioni su Destiny 2.
8/6/2021 11:47:07 PM
31
28
Baizo

Slide nerf specials, leave primary gunplay alone

Looks as if slide nerf is targeted at specials: Pellet spread: shotty Stability: fusion Flinch: sniper So why hurt primary gunplay when the primary sandbox is on the right tracked to be balanced? Just apply slide nerf to when wielding specials & heavy

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

  • This hurts hand cannons more than other primaries in case you cant figure it out. No type of Rifles really suffer from the slide penalties, only hand cannons. How often do you see players sliding and shooting with any rifle? On pc all I ever see are players sliding with ace of spades and landing all their headshots because everyone has perfect aim with hand cannons. Try doing that with any rifle archetype and you get destroyed. Im glad they are nerfing slide, this will tone down the BS that hand cannons also have as an advantage over other primaries. Maybe slide shot will cancel the stability penalty so it will get more use but the flinch? Im actually happy about that. No more perfect aim hand cannon guardians when sliding.

    Lingua:

     

    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

    1 Rispondi
    • No, I'm tired of everyone using slide as an entry into every encounter, this includes primary weapons.

      Lingua:

       

      Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

      3 Risposte
      • Stop sliding as a crutch

        Lingua:

         

        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

        1 Rispondi
        • Facts, would rather no nerf but would settle for a special nerf of all special whilst sliding i guess.

          Lingua:

           

          Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

        • Go back about a month or even further....... This is aimed at shotguns......because Bungie can't make maps that discourage shotgun usage. So they're screwing our movement even more instead. I thought Stasis freeze was bad.......well sheeeesh Bungie can go further back than 2 steps.

          Lingua:

           

          Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

          5 Risposte
          • What we need is hand cannon peek shooting nerfed. Like make it to where aim assist sucks when you try to come in and out of cover aiming or something. It wouldn't really be too bad of a nerf, you'd probably still be able to do it mostly. But it would increase the difficulty in peek shooting just a bit. lol.

            Lingua:

             

            Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

            8 Risposte
            • Did I miss the part where it said there was a cooldown on the nerf? I read it as "while sliding" Also, how do the "while crouching" perks affect the efficacy of the nerf?

              Lingua:

               

              Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

            • It’s not about skill vs not skilled, slide shotgunning is easy slide shooting is easy, I just don’t want to be forced to play that way. I prefer to be able to actually defend an objective without having to run away and then 180 slide back in to get a kill…

              Lingua:

               

              Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

            • Listen as long as shotgun apes are being nerf Im down for it

              Lingua:

               

              Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

            • Modificato da GIVE EM HELLBOY: 8/7/2021 6:51:34 PM
              No Im happy it changes primaries too. These sweats wont be able to abuse a broken movement system for easy kills anymore.

              Lingua:

               

              Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

              2 Risposte
              • [quote]Looks as if slide nerf is targeted at specials:[/quote] This nerf also had HC’s in Mind. This is clearly a nerf to try and lessen the skill gap too.

                Lingua:

                 

                Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                5 Risposte
                • Sliding as a whole needs a nerf, gameplay looks like snake glitching in SOCOM....

                  Lingua:

                   

                  Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                • Slide nerf is needed for hand cannons. Though Im worried how it'll hurt SMGs

                  Lingua:

                   

                  Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                • Says the guy with adept handcannons on every character. Xbox is unplayable, every single player slides nonstop with handcannon or shotgun.

                  Lingua:

                   

                  Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                  9 Risposte
                  • Slide sniping isn’t a problem at all. Why nerf that?

                    Lingua:

                     

                    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                  • Some of ya'll haven't realised that you can just use a slug shotgun and not be affected by the spread changes lol. The flinch bonus factor will be annoying though, I generally just peak shot my Chaperone shots.

                    Lingua:

                     

                    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                  • Personally I think it wont be that much. Look at how many times shotgun got nerfed, They still good lol. I think they will still do good in pvp.

                    Lingua:

                     

                    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                  • Can't wait to see all those walking, running and jumping guardians in crucible lol

                    Lingua:

                     

                    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                  • Modificato da Hawpy: 8/7/2021 10:58:37 PM
                    Bows - Stability is irrelevant to them, unlikely that you'll fully charge a shot in time to fire before the slide ends Scout Rifles - if you're at close quarters, more flinch and less stability isn't going to be what gets you killed when using one Pulse Rifles - see Scout Rifles Auto Rifles - good for sustained fire; you have to sprint in order to slide, which means you can't keep up the fire and sliding makes it harder for you to track the enemy because of the extra movement SMGs - for the most part, see Auto Rifles Sidearms - the only other primary weapons (beside Hand Cannons) that will feel the full effect of the changes It won't hurt primary gameplay nearly as much as you think it will. Hand Cannons, which are more than due a general nerf, and Sidearms, which almost nobody uses, are the only primary weapons to have a valid claim that they're majorly affected by the changes. Even for Specials, GLs can practically ignore them entirely. No one who slides with a Sniper is actually shooting during the slide, so the changes don't really affect them either; I'd argue that Slug Shotguns are more the target of the flinch increase than Snipers. Fusions are getting a rework next season and we know nothing of the details, so anything we say now might not be true by the time the changes come into effect.

                    Lingua:

                     

                    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                    6 Risposte
                    • They called it a shake up! No purpose but to shake things up. That's what I got from it. I think? It's probably a sign that they don't know what to do with it anymore, hence they're shaking it up a bit, no?

                      Lingua:

                       

                      Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                      7 Risposte
                      • Because of Last Word. Though I guess it could be dealt with by itself. lol But sliding is in general annoying anyways. lol.

                        Lingua:

                         

                        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                      • How many people are sliding with a fusion, or a sniper? If you slide against another player who is using a shotgun, you’re going to lose. I’m wondering if slideshot will become more valuable, or if it will become useless.

                        Lingua:

                         

                        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                      • you forget one thing whats the other gun people like to slide and shoot with.... oh that's right ... hand cannon's.

                        Lingua:

                         

                        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                      • 1
                        Why not just don't nerf handhold supernova in pve or don't make hard light a blue weapon when shooting hives that would require effort and this studio isn't famous for doing that

                        Lingua:

                         

                        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                      • Waaaaaaaaah waaaaah

                        Lingua:

                         

                        Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                        1 Rispondi
                        • Or maybe just make slide riskier to use all around instead of specifically tuning each weapon type.

                          Lingua:

                           

                          Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

                        Non ti è permesso visualizzare questo contenuto.
                        ;
                        preload icon
                        preload icon
                        preload icon