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postato inizialmente in: The toxicity of lfg VoG teams
5/25/2021 6:05:32 PM
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I’ve never said any of those things. The raid is a faithful recreation, the only real deviation from the original is that one of the challenges is now part of base mechanics. Why? Because it makes more sense as a mechanic and since it’s already been made [i]easier[/i], as ads are much easier to kill now and the number of rounds has been shortened, it hardly warrants an outcry. Your initial post had nothing to do with staying true to the original, that only became your argument once you realised you’d lost the last one. Hence, strawman. But I’m not going to argue this with you since… well that’d be another strawman. Is the raid true to the original whilst minimally streamlining mechanics from 7 years ago? Yes. Is the raid any harder than any of the other D2 raids? Definitely not, (although I will admit I haven’t beaten Atheon yet due to time constraints and nothing else.) Is the raid harder than it was originally? No, it requires slightly more coordination in one part but because that mechanic is much more concise than before, it’s easier to do once you get the hang of communicating and counting to what, 7?
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