Allow players to break free from Freeze instantly at the cost of health, and nerf Slow.
This was a suggestion in Kujay's video, but I think that it's one of the best ideas to allow us to sacrifice some health to instantly remain mobile and stand a chance by breaking through the ice but being sliced by the shards while doing so. Freeze is the biggest issue in the Crucible, so making a change like this would probably make Stasis less of a pain to fight against.
Also, please nerf Slow. Nobody seems to talk about it as much as Freeze, but it's essentially a pocket Shadow Shot - suppressing abilities, reducing player speed and ability regeneration, as well as nerfing weapon recoil and handling. I get that it's a Darkness-themed effect, but easily-accessed abilities shouldn't be able to do that much with much less of a cost than a Nightstalker's Shadow Shot, so maybe just the slower movement and reduced ability regeneration will keep it balanced.
That's it for me. Have a good Guardian Games, everyone.
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