At the very least, Bungie shouldn't make the Master Lost Sector say it has a "Common" drop rate for exotic piece, when the drop rate is probably nearer to 10% drop chance.
It is laughable to call the exotics a Common drop rate and not receive an exotic after 10+ 1280 power grinds. Yes, I know, RNG is a -blam!- but you know what I would call "Common"? a drop rate > 50%. That's not the drop rate I expect for these exotic gear pieces, but 20% - 30% would feel much more fitting to the label "Common".
For the sake of clarity Bungie, please at least change the shown drop rarity to accurately reflect the frequency of exotic drops in the Master Lost Sectors: Uncommon(which would still be greatly straining the word) or more accurate still: Rare
I don't play Hunter much but the shifting helmet interested me enough to get my Hunter up to power for these challenging lost sectors. I expected to have to do it 3 or 4 times MAX for the "Common" drop rarity, but instead I've spent almost 3 hours, so far, grinding tens of runs for a "CoMmoN" drop. I mean come on, it's just a basic failure of the developers to portray the odds of reward for a time-consuming and quite challenging activity.
Bungie, pls fix.
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