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Destiny 2

Discussioni su Destiny 2.
3/21/2020 6:56:08 PM
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309
Saskax

Tie rounds in trials. STOP giving a win to a random side...

It never was a problem. We never asked to change it. get rid of it. We want tie games to be tie. If Bungie think it MUST stay in the game, then make it consistent. Give a reason: Ex: Team alpha wins because more kills this round. or if we are tie in kills, do it with damage during that round. Dont give a win without explanation please

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  • Just to make it clear to the people that say "killed first". The problem with these ties is related to latency and trades that in "theory" never should happen because it's hit-detection: Shotgun vs shotgun, sniper vs sniper. We all know that there are no dedicated server so: There will always be one player that has a ping of 0ms(host). [b]That is a fact[/b] Let's say someone has a 30ms ping. Scenario why this tie is a problem: 0ms(host) player and 30ms player are trading with snipers. 0ms player reacted 15ms [b]slower[/b] than the 30ms player So: the 30ms player should have won the trade [b]But[/b]: He loses the trade because the host reacted faster than the ping of the 30ms player. Conclusion: The host win the trade even when he reactes slower than the other player. The host only loses when he reactes slower then the [i]ping + reaction time[/i] of the other player. The further away the trade victim lives, the easier it is for the host to win the trade. And that is unfair indeed.

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