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#feedback

12/9/2017 4:34:30 PM
0

I know you did it for that sweet Eververse $$$, but consumable shaders suck.

I get it. With popular shaders being behind Eververse, players are more likely to drop money on Bright Engrams to get more of their favorites, and since they're consumable and behind RNG, they'll often come back for more. Gotta hand it to you, Bungie, the way you victimize people with addictive personalities, or those who just want to change their -blam!-ing color, is brilliant. But it sucks. I'd love to put on my Tarnished Copper shader, but I've literally only gotten three of them. I don't even use shaders on my gear anymore because I don't have enough, and don't want to waste them. Not to mention the glimmer cost to apply. Didn't have to worry about this back in D1. I mean, the ability to apply to individual pieces, weapons, etc. is a great improvement, but shaders really shouldn't be consumable. Please, Bungie, make shaders unlimited use again. I'd say free to apply too, but I'd probably be asking for too much.

Lingua:

 

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