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Destiny 2

Discussioni su Destiny 2.
Modificato da Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • I dunno, it didn't take long for me to appreciate the steady base of D2. The problem with RNG rolls now is it will bring back a ton of crap perks. And face it, there were a lot more blah ones than good ones in D1. Either way, D1 or D2, the end result is the same: lots and lots of shards, very few long term keepers. Personally, I'd rather they do something clever with the weapon mods. I suggest making them A) more extensible (add 1 or 2 more nodes to fill), or B) introduce more variety/types, or C) both.

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