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postato inizialmente in: Static Gun Rolls Killed Playability
9/27/2017 4:03:23 AM
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Static is fine. This is not d1
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  • Static = balance. Balance = fun Random = unbalance. unbalance = unfair and unfun For example someone who has played 5 minutes gets one of the best wepons and a God roll. Then there's player 2 who has played 300 hours and hasn't gotten the wepon with a good roll. See where there is a problem it's to random where as if everyone gets the same wepon it will be balanced. Sure I might get boring at time but if they keep adding new wepons like they have been it won't. Plus there is a dlc in December so it may change then I doubt it will but it is still a possibility

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  • Modificato da BiG_EEZEE: 9/27/2017 9:21:17 AM
    Static is shit. Get to 300 light and tell me you're not bored as shit seeing the same guns with the exact same mods over and over again. There's no mystery to legendary engrams now. "Oh wow more shards" is all I can say now. I literally make sure I have 10 engrams before decyrpt just to save myself the time of going to the tower. In D1 I remember abandoning activities to see what a legendary engram had in store for me. Several occasions. I think its happened once in D2. Waste of time here. You're a casual player that Bungie pandered to. Of course you're happy. Blam! All the old Destiny fans though, those guys suck anyways.

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  • Not everyone had everything they ever wanted. That's the fun in RNG. That's gone.

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  • Doesn't that happen in D1 already when you already have that "god roll"? It did for me. Once I had a decent gun and decent roll, I didn't care about future dups. Now I don't have to worry if the roll sucks. How is that any different than now?

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  • Diablo 3 is not d1 either and static would suck

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