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Modificato da TheRedNas: 3/29/2016 11:14:59 PM
17

Reforging Reworked

I like your idea

118

No.

52

I have a better idea (Please share it!)

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Results

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I want to see something like this: [i]A reforge consumable per weapon type[/i] (either primary, special or heavy) - It will cost something like 5 motes of light and 5 weapon parts per reforge (<--- for example) [i]The consumable can only be bought during armsday [b]and[/b] only 10 reforges can be bought per week.[/i] (<--- this so it can't be spammed endlessly) Anybody that thinks this is a good idea?? [b]It'll make armsday way more important than it is now.[/b] ----------------------------EDIT---------------------------- Maybe it should be very expensive, so you should really consider: "Am I reforging ____ or should I keep my (-Resources-)?" CONSTBLAIN (<-- his idea, and it's a good one)[quote]I might sound crazy but what about a chance of the weapon being "broken" by the reroll process? There is let's say 5% chances that the weapon gets automatically dismantelled everytime the weapon is rerolled. This would limitate the infinite reroll problem and also give a reason to keep duplicates.[/quote] High Charity (<-- his idea, not mine again)[quote]Keep it on the cheaper aide, but make it so you can only reforge as many times as your highest Gunsmith rank per month. Capped at 15 rolls, maybe 20.[/quote]

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  • They already went over this on planet Destiny or some other podcast. Newbies would cry about not having enough mats and veterans would abuse it because they have an excess amount of mats. No room for balance and that's not even the best point. Everyone would have the same weapon roll and thus removing the special feeling of having a god roll or something close.

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