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3/20/2016 3:22:07 PM
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I'm not, and also that's one of the biggest tragedies of Destiny. Aside from the cheesy exploits (like pushin the bosses) the Vault remains a prime example of how to do a Raid properly (at least until they added the random element ot Atheon and the raid got glitched all to Hell). Was hard as balls, required no tonly teamwork and gear but honest to goodness SKILL and it was (mostly) rewarding, including the best primary in the game. For a good while, there was a massive difference between players who had completed the vault and players who hadn't and I miss that. The weapons were a little too generally good (compared to Crota guns which were niche but strong at what they did) but otherwise fine and I ranted about this at lenght in my mega-thread but it's what I want to see more of. Legendary gear, just like exotics, should present the player with meaningful choices based on the situation/task at hand and not just be some gear you default to.
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