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Modificato da Mooooooose: 2/20/2016 2:12:39 PM
15

How is DoP so good & Hard Light so bad?

I don't get it. Same archetype. Very similar stats. DoP is god mode and Hard Light fees like it shoots marshmallows. I played a few games with HL earlier and it was [i]entirely[/i] underwhelming compared to how I've seen DoP just melt faces off. I thought HL would be comparable or an adequate placeholder, but nah. Doesn't hold a candle to the real deal. [Edit]: Alright, alright. HL isn't the same archetype as DoP, though it's an arbitrary distinction between the two (imo). It's like someone with brown hair saying, "No, it's [i]chestnut[/i]. Not brown." The slightly increased impact should balance out, but whatever.

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  • Best thing about hard light is the lack of damage falloff from range, that being said, the best way to use it is from a reasonable distance so you don't get outgunned by doctrine and necrochasm, max stability and enjoy melting people from pulse rifle range

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    Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

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