JavaScript is required to use Bungie.net

#Gaming

Modificato da Tartan 118: 5/31/2015 11:35:37 PM
104

Why do people like ODST's Campaign so much more than Reach's?

I mean, sure, Reach was a button-pressing, plot-light military-focused grit-fest. But it was also a technical marvel, with Bungie's first ever space flight level in a game (and the only one to this day), and unprecedented sense of scale and emotion for a Halo title. I understand that ODST had likeable characters compared with Reach's, but the plot was only slightly less dull than Reach's, and level design was standard Halo fare, nothing truly amazing besides maybe Coastal Highway. Don't get me started on how badly Bungie failed at the open world, something that has infamously continued in Destiny.

Lingua:

 

Fate i bravi. Prima di postare date un'occhiata al nostro codice di condotta. Annulla Modifica Crea squadra Invia

Visualizza l'intera discussione
Non ti è permesso visualizzare questo contenuto.
;
preload icon
preload icon
preload icon