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postato inizialmente in: Exotic Maker. Perk Maker. Sublcass Maker
11/29/2015 7:12:52 PM
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This idea takes a turn from normal exotics which have unique perks, and instead changes certain mechanics for the player using them. Hope you guys like it! [u]The Shapeless Void[/u] "Destroy the Darkness with nothing" -Unknown [u]Base Perks[/u]: [u]Void Damage[/u]: All versions of the weapon deal void damage [u]The Shapeless Void[/u]: Fills all weapon slots, but can morph into primary, special and heavy weapons. Configure the weapon by using the D-Pad in your inventory to choose which weapon types to use For example, you could have any primary weapon type you want (scout, auto, pulse, hand cannon), any special type (sniper, fusion, shotgun, sidearm), and any heavy type (sword, rocket, machine gun). The combinations are endless! [u]Ethereal Ammunition[/u]: Cannot pick up heavy ammo. You must obtain it by getting kills with other weapons. Every 10 kills you get, you gain 20% max ammo in your reserve for heavy weapons Perk 1: [u]Mulligan[/u] (Each shot you miss has a chance to return directly to the magazine) [u]Exotic Perks[/u]: There are 3 exotic perks. You may only pick one at a time 1: [u]Unending Assault[/u]: This weapon takes ammo from the reserve, eliminating the need to reload. However, the rate of fire is greatly reduced 2: [u]Annihilate[/u]: This ability replaces your super. When your super meter is charged, and this ability is selected, you can activate your super to simultaneously wield all three versions of the weapon (primary, special, and heavy) for 15 seconds instead of using your class super. Use right trigger to fire the primary, left trigger for secondary, and left bumper for heavy. No grenades can be thrown during this super 3: [u]Crushing Darkness[/u]: Every kill you get gives you a stack of Crushing Darkness (up to 50 stacks). Each stack gives you 2% extra damage. You lose all stacks when you lose your shield (health bar is red) I hope you guys enjoyed this idea to change the game with a truly unique gun. Please reply if you have any suggestions to improve the weapon, or if you have criticism for it!
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